Game Accessibilty Aug01

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Game Accessibilty

Special guest Bor Verkroost with groundbreaking presentation: Games for the disabled gamers in times of ageing.

On Tuesday 21st August, Bor Verkroost hosts a unique presentation at Amsterdam’s Got Game Conference. Only a few dare to touch this particular controversial topic: disabled gamers. Designers of video games often forget to take this niche market into account, and that is unfortunate. All hardcore gamers eventually become less mobile. Moreover, at the moment there are about 2.4 million elderly in the Netherlands. In the year 2025 there will be 3.7 million and rising. The number of elderly people, thus gamers will increase explosively.

During this session, Bor invites the audience to think about the difficult but unavoidable question: What can we, gaming experts, do in times where the tools and games are becoming increasingly mobile; full of real movements and complicated controllers. “Ageing and the new technologies are as opposed as fire and water. And not to forget, perhaps us disabled are even more fanatic at gaming than the average gamer. Our limited mobility may lead to less social contacts and can be reasons to find indoor entertainment and play games. And to think that more than one million Dutch have a limitation. Think of the blind, deaf, wheelchair users, etc. Add to that the elderly and we are left with quite a sizeable audience to take into account”, explains Bor.

For more information about Bor Verkroost check out:  www.eborfoundation.com